Designed and modeled most buildings in the game, created vegetation assets, and assisted in establishing biome color schemes. Implemented assets in Unity and ensured visual consistency with project guidelines. Assisting Art Director with UI elements.
Released in 2025.
Released in 2025.
Example for how I'd concept different variations and suggestions for the buildings, here coming up with the "Reward" buildings when you reach certain milestones in game and can upgrade your buildings.
© 2025 – The Station Ltd & Coatsink Ltd. All rights reserved.







