SteamWorld Build
SteamWorld Build is a casual city-building and dungeon-management cross-over set in the SteamWorld Universe, where you build and manage a town on a dying planet. You'll need to balance resources, construction, and exploration to its depths to ensure your town's survival and eventual escape.
© 2024 – The Station Ltd. All rights reserved.
Aberrant Disarmer
Based on concept made by Hampus Viklander, for his homebrew Pathfinder 2e
Piaggio
short two week personal project of making a lowpoly Piaggio Ape Vespa
Kartografi - Props
props made for final project "Kartografi" studying at Vancouver Film School
Modeled using Maya, sculpted with ZBrush, textured with Substance Painter, rendered with Redshift
City
City built as personal project, low-poly city, one 2048 texture for everything, rendered in Marmoset toolbag.
PBR textures, made for real-time rendering in ex. Unity.
PBR textures, made for real-time rendering in ex. Unity.
C'est la vie: The Future That Disappeared: Robot
Robot from personal project "C'est la vie: The Future That Disappeared"
TV is based on a Hitachi ct-1302, and the robot is my own design.
TV is based on a Hitachi ct-1302, and the robot is my own design.
modeled using Maya, textured with Substance Painter, rendered with Redshift and Marmoset Toolbag
Materials
Materials created in Substance Designer
Kartografi
KARTOGRAFI: Final project done at Vancouver Film School
Kartografi is a project about a woman named Isabella Bird, who is travelling the world as a cartographer and mapping it as she goes. The goal was to design a character and the props she would use and execute those designs to life in 3D, and the challenge was to bring all of it in to the same world with believable textures and lighting.
Kartografi is a project about a woman named Isabella Bird, who is travelling the world as a cartographer and mapping it as she goes. The goal was to design a character and the props she would use and execute those designs to life in 3D, and the challenge was to bring all of it in to the same world with believable textures and lighting.
still shots from short "Kartografi"
modeled using Maya, textured with Substance Painter, rendered with Redshift, composited with NukeX
Kartografi: Character
character made for personal project "Kartografi"
modeled using Maya, sculpted with ZBrush, textured with Substance Painter, rendered with Redshift
C'est la vie: The Future That Disappeared
C'est la vie: The Future That Disappeared: personal project
Set in an alternate reality from our own where robots are a bigger part of our lives. Definitely inspired by the 1980's.
Set in an alternate reality from our own where robots are a bigger part of our lives. Definitely inspired by the 1980's.
shots from personal project "C'est la vie: The Future That Disappeared"
modeled using Maya, textured with Substance Painter, rendered with Redshift, composited with NukeX